Level 110 Epic x2 floating clockwork eye - Undefeatable, pathes the sewer tunnel north-south. Wait for it to path from left to right then follow it down tunnel to the right. If it sees you it will port you to the zone entrance.
Grouped with Clockwork Prototype XXIV and Clockwork Prototype XXVII level 114^^^ clockworks - Needed for 'Propehcies of Innovation I [Solo]'. - Pathing the eastern starting area. - Drops [Ancient Clockwork Hand] and spawns the spirit of Meldrath who runs all around to the Clockwork Scrounger XVII and posses it. - Defeat the adds first, switch mobs on stoneskin.
Level 114^^^ clockwork - Needed for 'Propehcies of Innovation I [Solo]'. - Becomes attackable upon defeating the Ancient Clockwork Prototype. - After it is defeated you see the spirit of Meldrath running through the previously locked door to the north to The Glitched Guardian 10101. - Joust 20m from tank when the Scrounger detects a short circuit.
Level 114^^^ clockwork - Needed for 'Propehcies of Innovation I [Solo]'. - The electromagnetic pulse upon its death charges your [Ancient Clockwork Hand] into a [Electro-Charged Clockwork Hand], needed to open the locked door at 136, 3, -45. - Joust out when he overheats, defeat adds to stop him from healing.
Level 114^^^ clockwork spider - Needed for 'Propehcies of Innovation I [Solo]' and 'Chronicles of Innovation I [Solo]'. - Upon defeating it you see the spirit of Meldrath run into the now unlocked room behind the Glitched Cell Keeper. where he becomes a talking NPC - Beware red circles.
Level 114^^^ clockwork - Needed for 'Propehcies of Innovation I [Solo]', 'Chronicles of Innovation I [Solo]' and ' [Solo]'. - Drops [Muon's Planarwave Actuator] for 'Legacy of Power: An Innovative Approach' - Every ~25% the mob leans over and goes immune to damage, you'll thean have to right-click and choose Turn Key. Self-destructs after 10 minutes.