Level 101v golem.
- The order on which of the 3 Amalgams (* = Arcane, Polar or Toxic) is in which room is random.
- Becomes attackable upon activating all 3 Trial Access Runes in the correct ordrer.
- Calls the other 2 Amalgams at 70% health for help.
- Defeat the one you can defeat fastest first to avoid copying with the damage of all 3. This depends on class, but generally the one which corresponds to your damage type (i.e. polar for a wizard with elemental spells) is the slowest to defeat and should be done last.