Level 117^ golem.
- Leaves an Icecrete Snowpile behind where it was defeated that can be gathered to receive an [Icecrete Shield] needed for the fight against Glimmerghast.
- Roams the Ward and respawns shortly after its defeated.
Level 117^ planar elemental.
- Leaves Chillsoot Ember behind where it was defeated that can be gathered to receive [chillsoot ember] 4 of which are needed to throw them at Glimmerghast in the Foyer to make it attackable.
- Roams up to here before retuning to the other roaming dervishes in the Abandoned Garrison.
- Respawns.
Level 117^ planar elemental.
- Spawned by throwing your [chillsoot ember]s at it.
- Use your [Icecrete Shield] before and periodically during the fight to reduce the damage it deals out.
- The fog barrier is removed upon its defeat.
Level 117^ planar air elemental.
- Leaves a Wellstone behind where it was defeated that can be gathered to receive [Wellstone Spout] needed for the fight against Blazeanger.
- Has a proximity knockback and respawns.
Level 117^ golem.
- Like all flamestone furies this needs to be defeated to raise the bridges to the central platform in the well and make Blazeanger attackable.
Level 117^ dragon.
- Use your [Wellstone Spout] on it whenever its ill temper is back.
- Leaves a chunk of Blazeanger behind that can be used to get back to the surface quickly.
- Becomes attackable once the stone bridges have been raised.
- The flame barrier is removed upon its defeat.
- Wanders the central platform on which it has to be fought as the stone bridges will fall away once he is engaged.
Level 117^ planar elemental.
- Spawned by throwing your [tattered paper]s and [cinder gem]s into the Fires of Knowledge.
- Use your [Filtered Breath] to clear the Toxic Mist when it overwhelmes your senses.
- Will call all wildfires that were not defeated from this room and the Ward of Fire and Flame to its aid.
- The chaos barrier is removed upon its defeat.